Ed 2.0 Work Conference - Call for Papers

European Conference in the Applications of Enabling Technologies

20-21 November 2014

Glasgow, Scotland

The ECAET is an international refereed conference dedicated to the advancement of the theory and practices in the use of Web2.0 technologies in education, leisure and business. The ECAET promotes collaborative excellence between academics and professionals from a range of disciplines providing an opportunity for researchers from various fields with cross-disciplinary interests to bridge the knowledge gap, promote research esteem and the evolution of the usage and uptake of technology. ECAET 2014 invites research papers that encompass conceptual analysis, design implementation and performance evaluation. All the accepted papers will appear in the proceedings and modified versions of selected papers will be published in special issues of peer reviewed journals.

The topics in ECAET 2014 include but are not confined to the following areas:

Technology in Web 2.0

    Architecture, design and platforms for Web 2.0
    Cloud computing
    Impact, Adoption and Evaluation of Web 2.0 Technologies
    Web 2.0 technologies for fast creation and deployment of new mobile services
    Web service technologies and collaboration
    Web-based cooperation tools, cooperative web design
    Security and Privacy
    Wireless Web; Mobile Web
    Monetisation
    Big Data
    Web of Things

Education 2.0

    Use of Web2.0 in Education and Training
    Pedagogical approaches for Web2.0
    Assessment strategies for Web2.0
    Evaluation of Web2.0 in education and training
    Empirical studies of Web2.0 in education and training
    Games-Based Learning (GBL)
    Computer supported cooperative design
    Mobile Learning
    Learning Analytics

Social, political and psychological aspects of Web 2.0

    Cognitive psychology and Web 2.0
    e-Government and m-Government
    e-Democracy, e-Participation and citizen engagement
    Language, emotion and creativity
    Web-based communities (online communities)
    Collaborative social networks and web-based collaboration
    Facilitation of web-based group collaborations
    Social computing and inter-cultural web-based collaboration
    Social media

Web 2.0 Applications, Domains, and Emerging Trends

    Computer supported cooperative design
    Web 2.0 in Industry and Businesses
    Web 2.0 application in sales and marketing
    e-Procurement, e-Payment and m-Payment
    Communities of Practice

Health 2.0

    Telehealth and Telecare
    Augmented Reality for Minimally-invasive surgery
    Web 2.0 in Patient Education
    Web 2.0 and Collaborative Diagnosis
    Public Health Education
    Clinical training
    Rehabilitation
    Serious Games for Health